Mental math practice for quant interviews
Timed speed arithmetic, Fermi estimation and sequences - negative-marked like Optiver's 80-in-8.
MATH
MAGNITUDE
RECOGNITION
MATH
RANKING
SWITCHING
SWITCHING
CALIBRATION
What the Drill Lab games train
Arithmetic Drill
A 20-card flashcard race across twelve arithmetic categories - play solo or race a ghost recording of a real past run. Read the Arithmetic Drill guide.
Fermi Estimation (Classic)
Quote a low-high range on ten real-world estimation questions - points for containing the truth, more points for a tight range. Read the Fermi Estimation (Classic) guide.
Sequence Sprint
Find the rule and type the next number - freshly generated arithmetic, geometric, square, alternating, and Fibonacci-style sequences. Read the Sequence Sprint guide.
Duck Duck Dash
An endless runner through a sunny field where the only way to hop is answering a mental-math question - one collision ends the run. Read the Duck Duck Dash guide.
Likelihood Ranking
Order outcomes from most to least likely - student score tables, distributions, dice and card events, Poisson arrivals, urns, and scatter plots. Read the Likelihood Ranking guide.
Crossroad Multitasker
A duck at a 4-way crossroad and four corner math pods - answer whichever question is live as it switches unpredictably between the two streams. Read the Crossroad Multitasker guide.